1. Tax Season: 12 recipes on cooking for mole-men, the beauty of mollusk monuments, and the etiquette for guests at virgin sacrifices. +2 diplomacy at sacrificial ceremonies. 2. Games for Two Pigeons: A pamphlet on the raising, training, and racing of gigantic pigeons. It details the various breeds and their propensity for fighting the patriarchy… Continue reading d8 Street Pamphlets
I know that I've mentioned several times that there are drastic changes between AD&D 2e and D&D 3e but no where is this more apparent than when we're talking about combat. So please forgive me if this sounds a bit over the top: but the AD&D 2e combat round is 1 minute long. Let that… Continue reading The Combat Round in ADnD 2e
When it came to the Combat chapter of Advanced Dungeons and Dragons Second Edition (AD&D 2e) I found myself struggling to understand the way that THAC0 (To Hit Armor Class 0) worked. In large part this is because D&D 3e, and the subsequent editions, all worked in a significantly different manner. In D&D 3e the… Continue reading THAC0, or How I Learned to Love Descending AC
Learning a new setting, especially one as old as the World of Greyhawk, can be a daunting task even when there’s only a single setting book to read; but when you’re looking at over fifty years of published material and different eras for the setting it can become paralyzing. Where do you start? What counts… Continue reading Where to Start with the World of Greyhawk?
With the end of January we come to the end of my Greyhawk Poster month! In late 2019 I decided that I wanted to start of 2020 with a show of appreciation for all the weird, strange things about the world of Greyhawk that made me fall in love with the setting. So I decided… Continue reading Welcome to Greyhawk, Where You’re Always Welcome to Play
One of the things that I have always loved about the world of Greyhawk is it's gods. The earlier versions of them tend to have a clear purpose in the world, defined just enough to give you an idea of where their goals lie, while still being nebulous enough that you can invent their personalities… Continue reading Greyhawk, In Boccob Can We Trust Because Our Magic Never Fails Us