Crowd Control Rules, D&D 5e, Dungeons & Dragons, House Rules

Dealing with Panicked Characters

We were sitting in Ma Yang's Wing Hut people watching as she fussed about us not eating enough and getting too thin. Outside the streets were filled with crowds of shoppers lit by the neon glow of shop signs and the pale lights that spilled out from shop interiors. It was all so normal. And… Continue reading Dealing with Panicked Characters

House Rules, Learn the Game

Why did Advanced Dungeons and Dragons Continue to Use the Term ‘Race?’

At the beginning of Chapter 2: Player Character Races the Player's Handbook has a curious passage . . . After creating your character's ability scores, you must select a player character race. This is not a race in the true sense of the word: caucasian, black, asian, etc. It is actually a fantasy species for… Continue reading Why did Advanced Dungeons and Dragons Continue to Use the Term ‘Race?’

AD&D 2e, Dungeons & Dragons, House Rules, Learn the Game

Opening Doors in Advanced Dungeons and Dragons Second Edition was a Gamble

From the Player's Handbook: When a character tries to force a door open, roll a 1d20. If the result is equal to or less than the listed number, the door opens. A character can keep trying to open a door until it finally opens, but each attempt takes time (exactly how much is up to… Continue reading Opening Doors in Advanced Dungeons and Dragons Second Edition was a Gamble