System shock is an interesting idea for someone who comes to Advanced Dungeons and Dragons Second Edition (AD&D 2e) from a Dungeons & Dragons Third Edition (D&D 3e) perspective. The basic idea of system shock is that sometimes the body goes through some act that is so traumatic that the shock to the system could… Continue reading System Shock in Advanced Dungeons and Dragons Second Edition
One of the things that I've been interested in since I began learning Advanced Dungeons and Dragons Second Edition (AD&D 2e) was the idea of exceptional strength that AD&D used throughout both first and second edition. It often seemed like the sort of thing that really made sense to me as it allowed for a… Continue reading Why did D&D 3e Ditch Exceptional Strength?
When I first started playing Dungeons and Dragons (D&D) I began, like many other new players in the early 2000s, with Dungeons and Dragons Third Edition (D&D 3e). At the time I started playing there were more than a dozen groups playing role-playing games at our local gaming store. All of them played D&D 3e,… Continue reading Learning to Play Advanced Dungeons & Dragons 2nd Edition
I own seventeen monster manuals, tombs, and guides across a variety of systems and editions that now clutter up my gaming shelf - the vast majority of which haven't been opened in years. The monsters that fill these volumes range from the common flesh and blood variety, so gauche, to clockwork creations that move about… Continue reading The Best Villains Money can Buy