Greyhawk Reconsidered

The Prelacy of Almor Reconsidered

The Prelacy of Almor began as a fiefdom of the Bishop of Chathold who gained it during the latter part of Overking Ostenbrook’s reign when he cured the Overking’s gout. The fiefdom was ostensibly controlled by the Bishop, however, the peoples of the fiefdom never seemed to notice. For nearly a hundred years the fiefdom… Continue reading The Prelacy of Almor Reconsidered

Flash Fiction

Space Crimes

Let's get together,maybe this weekend.We can hop a freighterheading out on the longhaulto Alpha Centauri. You can wear that blue dressyou've been wanting,and I'll wear the red coverallsyour Uncle bought me last July. I'll pack the Colt,and theknife. Let's get higher than we've ever dreamed.Let's set fires in confined spaces.Let's commit space crimes.

AD&D 2e, Learn the Game

Learning AD&D 2e: Chapter 9, Combat, More than Meets the Eye (pgs 118 – 141)

Image by Moebius, Title Unknown All that we have explored this far in the Learning Advanced Dungeons & Dragons Second Edition (AD&D 2e) project has been a preamble for this chapter as it represents one of the most common occurrences within the game: the combat encounter. Before we get into the meat of this chapter… Continue reading Learning AD&D 2e: Chapter 9, Combat, More than Meets the Eye (pgs 118 – 141)

Gygax 75 Challenge

The Gygax ’75 Challenge: Conclusion & Links to Other Challengers!

One of the things that I’ve always enjoyed about Dungeons & Dragons (D&D) is the creative outlet it provides me. Unfortunately, for me at least, I’m often a bit scattered in how I build my campaigns. I tend to begin with something I find interesting and then I just build from there – but the… Continue reading The Gygax ’75 Challenge: Conclusion & Links to Other Challengers!

Gygax 75 Challenge, Valley of the Three Forks

The Gygax ’75 Challenge: The World Plan

As far as our immediate concerns go for the first few sessions of the game, we’ve accomplished all that is necessary for play; however, there’s some important planning that we should begin sketching out for the future. Our game world needs to have a general plan laid out that will answer a few major questions… Continue reading The Gygax ’75 Challenge: The World Plan