Baklunish Empire, Dungeons & Dragons, Greyhawk, Suel Empire

The Migration Routes of the Suel and Baklunish Empires

Last time we looked at the actual size of the Baklunish and Suel empires (see Where were the Suel and Baklunish Empires Located? for more); and this time I would like to look at the migration routes of the two empires as they moved east. Using the empire maps I created last time and the… Continue reading The Migration Routes of the Suel and Baklunish Empires

D&D 5e, Dungeons & Dragons, Free Resources, House Rules

d100 City Names

One of the things that I often struggle with when I'm in the middle of a game is coming up with a community name for the various towns, districts, and cities that my players encounter. To help alleviate that issue I created this d100 City Names table that you're welcome to download from the link… Continue reading d100 City Names

D&D 3.5e, D&D 5e, Skill Checks

An Alternative Method for Skill Checks in DnD 5e

When I first started playing Dungeons & Dragons it was with the 3.5 Revision (D&D 3.5). The game is wonderfully simple in some aspects and woefully complicated in others. One of those overly complicated aspects of the game comes from the skill system used (and which has lingered on ever since in various forms). Let's… Continue reading An Alternative Method for Skill Checks in DnD 5e

D&D 4e, D&D 5e, Dungeons & Dragons, Forgotten Realms, Greyhawk, World Building

Let’s Go Exploring – If We Can Ever Find Somewhere Unexplored

Recently I started running a game of D&D set in the Forgotten Realms; and as I was describing where the players were in the world it occurred to me at how civilized the Realms (and my beloved Greyhawk for that matter) really are. The world still has wild spaces but there are clearly defined boarders… Continue reading Let’s Go Exploring – If We Can Ever Find Somewhere Unexplored

AD&D 2e, Learn the Game

Learning AD&D 2e: Chapter 9, Combat, More than Meets the Eye (pgs 118 – 141)

Image by Moebius, Title Unknown All that we have explored this far in the Learning Advanced Dungeons & Dragons Second Edition (AD&D 2e) project has been a preamble for this chapter as it represents one of the most common occurrences within the game: the combat encounter. Before we get into the meat of this chapter… Continue reading Learning AD&D 2e: Chapter 9, Combat, More than Meets the Eye (pgs 118 – 141)

Building a Campaign, Building a Dungeon, Dungeons & Dragons, Gary Gygax, Gygax 75 Challenge, OD&D, World Building

The Gygax ‘75 Challenge: How to Build the Gygax 75 Dungeon

How do you build a dungeon? For Gary Gygax this represented a fundamental question of Dungeons & Dragons (D&D) in 1975. In the course of play the players might spend their time exploring the world map, or visiting the town where they’ve established a base, but it was in the dungeon where the real adventure… Continue reading The Gygax ‘75 Challenge: How to Build the Gygax 75 Dungeon

Building a Campaign, Dungeons & Dragons, Gary Gygax, Gygax 75 Challenge, OD&D

The Gygax ’75 Challenge: Introduction

Last night I was doing some research for a project I’m working on when I rediscovered an article Gary Gygax wrote for the fanzine EUROPA: HOW TO SET UP YOUR DUNGEONS & DRAGONS CAMPAIGN – AND BE STUCK REFEREEING IT SEVEN DAYS PER WEEK UNTIL THE WEE HOURS OF THE MORNING! The article illustrates a… Continue reading The Gygax ’75 Challenge: Introduction