With the second level of the Gygax 75 Dungeon I’ve decided to continue with this theme of religious architecture in my dungeon design by emulating the geoglyphs of the Atacama Desert. The Forgotten Temple, Level 2 by Charles Akins This level of the dungeon is significantly larger than the previous one (you’ll need to click… Continue reading The Gygax ’75 Challenge: The Dungeon, Level 2
For the first level of my Gygax 75 Dungeon I’m going to be presenting the players with a relatively small level. This is because the dungeon’s first level is going to be the remnants of an ancient temple dedicated to a long-forgotten god which sits above a larger structure. To help create a structure that… Continue reading The Gygax ’75 Challenge: The Dungeon, Level 1
How do you build a dungeon? For Gary Gygax this represented a fundamental question of Dungeons & Dragons (D&D) in 1975. In the course of play the players might spend their time exploring the world map, or visiting the town where they’ve established a base, but it was in the dungeon where the real adventure… Continue reading The Gygax ‘75 Challenge: How to Build the Gygax 75 Dungeon
One of the aspects of my game that I'm actively working on improving right now is my use of dungeons - in that I rarely use them in my games and have only a passing knowledge of how to make a good one. To help me learn how to make a good dungeon I've been… Continue reading I’m Learning to Build a Dungeon!