Dungeons & Dragons, Gary Gygax, Greyhawk, Ray Winninger

Make Greyhawk in Your Own Image. Gary Said So.

In the fall of 1979 Gary Gygax gave an interview with White Dwarf magazine before the publication of Greyhawk Boxed set that came out in 1983 in which he described the way the world would be presented: [White Dwarf] . . . We understand that your own game-world of Greyhawk is to be published on… Continue reading Make Greyhawk in Your Own Image. Gary Said So.

Advertisements
Crowd Control Rules, Crowd Size Rules, Dungeons & Dragons, House Rules

Breaking Up Crowds in RPGs

Me, Meg, and Courtney had just sat down,”  Susan said as she wiped some ash off her cheek. "And then this guy stands up and starts screaming. He grabbed his throat and tentacles shoot out of his mouth!""What did you do," Jon asked, his coffee untouched. "We ran like hell!" Susan said."Where did all the… Continue reading Breaking Up Crowds in RPGs

2019 Great Blog Roll Call, 2020 Great Blog Roll Call, AD&D 2e, Blog Notes, D&D 5e, Goals, Warlords of the Accordlands

Projects and Progress

We’re officially at the tail end of July and I’m still going with this blog! I’m not as prolific as I was hoping to be when I launched it in December of 2018 but we’re moving in the right direction. So what I’d like to do today is talk a bit about where I’m planning… Continue reading Projects and Progress

AD&D 2e, Dungeons & Dragons, Learn the Game

Learning to Play Advanced Dungeons and Dragons Second Edition: Chapter 8 Experience (pg 116 – 117)

In an earlier part of this series, Player Character Classes, I noted that not all classes, or groups, advance in experience at the same rate. What does Advanced Dungeons & Dragons Second Edition (AD&D 2e) mean, though, when it talks about experience? . . . Every time a character goes on an adventure he learns… Continue reading Learning to Play Advanced Dungeons and Dragons Second Edition: Chapter 8 Experience (pg 116 – 117)

AD&D 2e, Dungeons & Dragons, Learn the Game

Learning to Play Advanced Dungeons and Dragons Second Edition: Chapter 7 Magic (pg 107 – 115), Part 2

Priests: Priests are different from their wizard counterparts, not only in how they are balanced as a class, but also in how their magic is themed. This comes from the Priest’s role as a defender and spiritual guide for the party and for non-player characters (NPCs) in the game. As a result, a lot of… Continue reading Learning to Play Advanced Dungeons and Dragons Second Edition: Chapter 7 Magic (pg 107 – 115), Part 2