How do you build a dungeon? For Gary Gygax this represented a fundamental question of Dungeons & Dragons (D&D) in 1975. In the course of play the players might spend their time exploring the world map, or visiting the town where they’ve established a base, but it was in the dungeon where the real adventure… Continue reading The Gygax ‘75 Challenge: How to Build the Gygax 75 Dungeon
Last night I was doing some research for a project I’m working on when I rediscovered an article Gary Gygax wrote for the fanzine EUROPA: HOW TO SET UP YOUR DUNGEONS & DRAGONS CAMPAIGN – AND BE STUCK REFEREEING IT SEVEN DAYS PER WEEK UNTIL THE WEE HOURS OF THE MORNING! The article illustrates a… Continue reading The Gygax ’75 Challenge: Introduction
A few weeks ago, I ended up finding myself in a conversation with a rather eccentric individual that has bothered me since and I wanted to take a moment to work through my thoughts on this matter here. We were talking about modifying our games. The fellow I was talking with was very measured in… Continue reading You’re the Worst – EVER!
In the fall of 1979 Gary Gygax gave an interview with White Dwarf magazine before the publication of Greyhawk Boxed set that came out in 1983 in which he described the way the world would be presented: [White Dwarf] . . . We understand that your own game-world of Greyhawk is to be published on… Continue reading Make Greyhawk in Your Own Image. Gary Said So.