I tend to write series on the blog so to make it easier for new readers here is a list of the series I’ve published. I’m currently working on the AD&D 2e Series so it will be updating as it continues.
A series of posts working on how to handled panicked characters and crowds in D&D and RPGs in general. The rules are system neutral and have been used by me for years to make my life easier. I include downloadable copies of each of the sheets I have created which you are free to download.
Nobody Makes it Out Alive
An actual play about the World’s Largest Dungeon and a Game Master no one liked who thought he was far more dangerous than any of us. It was a fun game, but contentious like few I’ve ever played in before or since.
Picking a Fight
A Meeting of Minds
Words of Wisdom and Hits of Dissension
Orcs and Traps, Oh My!
Death on the Floor and Attacked from Above
The Trouble with Rats
Smoking with Your Girlfriend
Forget the Door, What’s Behind that Wall?
Empty Rooms and Whispered Betrayals
Say it Ain’t So
Learning to Play AD&D 2e
Arguably the biggest project I’ve ever attempted on either Dyvers or Dragons Never Forget. I’m attempting to learn how to play Advanced Dungeons & Dragons Second Edition. If you’ve always wanted to learn, then you’re welcome to come along with me for the ride. If you already know how to play, then please come keep me on the right track!
- What does Maximum Strength in AD&D 2e Really Mean?
- Why did D&D 3e Ditch Exceptional Strength?
- Opening Doors in AD&D 2e was a Gamble
- Ability Score Restrictions in AD&D 2e
- System Shock in AD&D 2e
- Class Restrictions and Level Limits in AD&D 2e
- The Impact of AD&D 2e Classes on D&D 5e
- Learning to Play the Wizard, Part 1: The Basics
- Learning to Play the Wizard, Part 2: Specialist Wizards
Learning to Play Advanced Dungeons and Dragons Second Edition: Chapter 7 Magic (pg 107 – 115), Part 1
Learning to Play Advanced Dungeons and Dragons Second Edition: Chapter 7 Magic (pg 107 – 115), Part 2