World Building

The Frontier isn’t the Frontier

Recently I’ve been reading the book America Moves West by Robert E. Riegel and Robert G. Athearn and I was struck by the following passage: As it does today, when applied to such fields as science, industry, education, or religion, ‘frontier’ meant something new, relatively unknown, but always promising and exciting. To the pioneers the… Continue reading The Frontier isn’t the Frontier

D&D 4e, D&D 5e, Dungeons & Dragons, Forgotten Realms, Greyhawk, World Building

Let’s Go Exploring – If We Can Ever Find Somewhere Unexplored

Recently I started running a game of D&D set in the Forgotten Realms; and as I was describing where the players were in the world it occurred to me at how civilized the Realms (and my beloved Greyhawk for that matter) really are. The world still has wild spaces but there are clearly defined boarders… Continue reading Let’s Go Exploring – If We Can Ever Find Somewhere Unexplored

Gygax 75 Challenge, Valley of the Three Forks, World Building

The Gygax ’75 Challenge: Dungeon Level 3

For the Third Level of the Forgotten Temple I’ve decided to include a prison level. There’s a lot going on here that I don’t want to give away so that’s about as much a description as I’m going to have here. Suffice it to say that I'm really excited for when my players make it… Continue reading The Gygax ’75 Challenge: Dungeon Level 3

Building a Campaign, Building a Dungeon, Dungeons & Dragons, Gary Gygax, Gygax 75 Challenge, OD&D, World Building

The Gygax ‘75 Challenge: How to Build the Gygax 75 Dungeon

How do you build a dungeon? For Gary Gygax this represented a fundamental question of Dungeons & Dragons (D&D) in 1975. In the course of play the players might spend their time exploring the world map, or visiting the town where they’ve established a base, but it was in the dungeon where the real adventure… Continue reading The Gygax ‘75 Challenge: How to Build the Gygax 75 Dungeon

Gygax 75 Challenge, World Building

The Gygax ’75 Challenge: The Setting of the Campaign

The first step in Gary Gygax’s plan for creating a campaign for Dungeons & Dragons (D&D) is to decide upon the overall setting of your campaign. For me this is typically the hardest part of the whole process because I tend to struggle with self-imposed limitations on what can, and cannot, go into a fantasy… Continue reading The Gygax ’75 Challenge: The Setting of the Campaign